This document outlines the Hardware and Software specifications of Eagle’s streaming servers. Our streaming servers are located in central region of southern US mainland in Texas (we also have the option to use public servers from GCP; Azure; AWS etc ..)
Eagle 3D Streaming Hardware for Streaming Unreal Engine Applications:
8GB GPU RAM
RTX 2070/3070 GPU
Preferred Maximum Resource Allocations for Unreal Engine Application:
CPU utilization: 50-70%
RAM (Memory): 6GB
GPU utilization: 50-70%
GPU vRAM: 4-6GB
Additionally, these are the guidelines Eagle recommends:
- 1280 x 720 resolution;
2. 30 frames per second;
3. No use of PAK files (see below image).
Image 1. Performance Specifications: Eagle recommends
Ready to upload?
When you are ready to Follow this document to upload your app on Eagle :
If your app is taking too much memory and is using the whole system (15 GB RAM) which is exactly the machine’s maximum size of memory, your app will CRASH and it won’t start successfully after uploading.
If you’re having issues uploading your app on the Platform, refer to this document for troubleshooting
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