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How to adjust video quality?

akhikajol

akhikajol

  • October 1, 2023
  • 3 min read

This feature can be useful when you have a poor Internet connection or are far from streaming machine .

This feature is still in development

Step 1. Open any application url in your browser

Image 1. Control Panel: Application

Step 2. Open the settings panel in the application.

Image 2. Application: Settings panel

Step 3. Open the task manager panel on your device, go to the Performance tab, and switch to the Wi-Fi settings panel.

Image 3. Task manager: Wi-Fi settings

Step 4. Change the video quality in the app and see how it affects your bandwidth.

Image 4. Settings panel: Changing Application Quality Control

By moving the bar you can increase or decrease the video quality.

Lower quality will increase the pixelation of the application. .
.
Lower quality will take less bandwidth and higher quality will use a higher amount of bandwidth.

Different applications take different amounts of bandwidth depending on the amount of color present in your scene and which unreal version you using.

Step 5. Automatic setting of video quality based on the quality of the Internet connection is in development.

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Submit a new request at E3DS support portal or send an Email at support@eagle3dstreaming.com.

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Explore

  • Getting Started with Eagle 3D Pixel Streaming
    • Create Eagle 3D Streaming User Account
    • Enable the Pixel Streaming plugin
    • Package your Project from Unreal Engine
    • Upload your Unreal Engine Application
  • Control Panel
    • 4. Generate URLs from the Control Panel
    • What is the shouldSecureURL feature?
    • GENERATE MEETING URLs from the Control Panel
    • Upload a new Version of your application
    • Deleting an application
    • DATA Analytics
  • Configurations
    • Set Up Configurations on your Control Panel
    • Tab: Streaming
    • Secure Streaming URL by Password protection
    • ”Launch most recent already available” feature
    • Tab: Session
    • Away From Keyboard (AFK)
    • Tab: UI
    • Pixel Streaming Quality Control
    • Tab: Developer option
    • Command Line Parameters
    • Download UE Log On Client Side Upon Crash
    • Get UE Logs in the browser Console during runtime
    • Tab: Sound
    • Set up VoIP in your applications on Eagle 3D
    • Tab: Video
    • How to adjust video quality?
    • Tab: Mouse
    • Tab: Keyboard
    • Tab: Platform
    • Tab: Customization
    • Customize Background, Logo, Loading & Queue Screen, and Play Buttons
    • Tab: Loading Screen
    • Play Video During Loading Sequence
  • E3DS Account Management
    • Transfer Account (username) to Another Email
    • Change or Remove Account Username
  • Communication between unreal and page
    • Feature Template for Eagle 3D Pixel Streaming
    • Toggle Fullscreen from blueprint
    • Redirect Streaming Window/Tab to a New Web Page
    • Upload and Download Files
    • Upload A local file from User’s Device to send to unreal app
    • Download file produced by Unreal engine to User’s Device
    • Communicate with unreal app from iframe
    • Override configuration settings via URL
    • Change a user’s browser mouse cursor from the Blueprint of the Unreal app
    • Open URL on user’s browser from Unreal app
    • End session/game/streaming from blueprint
    • End session/game/streaming from UE4 blueprint by closing user’s browser tab
    • Initiate browser side ScreenShot from blueprint
    • setVolume from Unreal app
    • How to download a Screenshot in Unreal Engine Pixel Streaming Application from your Browser
    • How to Capture a Screenshot in Unreal Engine and Get Its File Path and Name.
    • Eagle 3D’s guidelines on the Firewall restriction
    • Test your App for the Pixel Streaming plugin locally using Epic Signaling Server
  • Multiplayer/ Dedicated server System
    • Host dedicated server using E3DS infrastructure
  • Tips and Miscellaneous
    • Tips for Performance and Mobile
    • Hardware and Software Specifications
    • Eagle’s guidelines on Upload issues
    • Eagle 3D on Anti-Aliasing
    • Eagle 3D on accessing a local file at runtime
  • Demos And Tutorials
    • Eagle 3D Streaming Multiplayer Demo
    • React iFrame demo
    • Embed Stream into Webpage using iframe and communicate with unreal app
    • Eagle Guide to Touch Components for Mobile Devices
    • Demos
  • Transition Guide From Other Platforms:
    • Furioos
    • Arcware
  • Automation
    • E3DSAutomation Plugin- How to Use E3DS Automation Plugin to Package and Upload your application to E3DS Control Panel
  • Blogs and Articles
    • The difference between a dedicated and shared game views and controls
    • Eagle 3D Streaming on the Concept of CCUs
    • The Concept of Load time in Eagle 3D Streaming
    • Determine the Load time of your Application
    • Eagle’s guidelines for a minimized load time
    • Eagle’s guidelines on the Enterprise plan
    • FAQ (Frequently asked questions)
    • Select the right Build Configuration for your UE Project before Packaging

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