E3DS Documents & Tutorials

Automatic Server Join (Multiplayer Server Scaling Plugin)

Upon completing this tutorial, you will learn:

  • Use of Multiplayer Server Scaling System Plugin

  • Configuration of the project so that you can join a sever automatically a server from within the game

  • Uploading the Server Build to the Eagle 3D Streaming platform

  • Uploading the Game Build to the Eagle 3D Streaming platform

  • Starting the game and join a server automatically

  • Playing multiplayer game from mobile browser











Before starting, ensure you meet the following prerequisites:












Follow the guidelines below sequentially to set up your project to automatically join a server from within the game:












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