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Current Limitations and Solutions

Currently, Eagle 3D Streaming does not perform stream testing to verify if the Pixel Streaming plugin is enabled in your build.

Limitation 1. Pixel Streaming Plugin Verification

We do not verify whether the Pixel Streaming Plugin is enabled in your build.

Solution: Ensure that the Pixel Streaming Plugin is enabled, and your linux build is ready for pixel streaming.

Limitation 2. High Load Time

Linux-based Pixel Streaming has not been fully optimized for load time due to lower demand

Solution: If you experience high load times and need optimization, please contact with us through our Support team, and we can provide you the fastest solution.

 


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