On-Screen Keyboard
On-Screen Keyboard (OSK) functionality allows users to input text directly within Pixel Streaming applications without requiring a physical keyboard.
⚠️ Important
This feature is fully supported in Unreal Engine 5.6 and above.
It works seamlessly on mobile and tablet devices, providing a consistent user experience across platforms.
Unreal Engine Compatibility
Unreal Version | Supported | Note |
|---|---|---|
5.3 | No | Allows input interaction, but text is not applied (e.g., typing "hello" does not update the field) |
5.4 | No | Input appears, but the Unreal application crashes after typing |
5.5 | No | Input appears, but the Unreal application crashes after typing |
5.6 | Yes | Fully supported and stable |
5.7 | Yes | Fully supported and stable |
Demo URL
https://connector.eagle3dstreaming.com/v5/demo/e3ds_demo_onScreenKeyBoard/default
Video Preview
On-Screen Keyboard on Mobile Device
https://youtu.be/r4B83FBK1Qc
How It Works
When a text input field is focused within the Pixel Streaming application, the On-Screen Keyboard automatically appears.
Users can type using the OSK instead of a physical keyboard.
Input is captured in real-time and reflected in the application immediately.
Works natively in supported browsers without additional plugins.
Limitations
Fully supported only in Unreal Engine 5.6 and above
OSK appearance and behavior may vary slightly between browsers and devices.
Mobile browsers may require full-screen mode to properly display the keyboard.
Physical keyboard input still takes priority if a device has one connected.
Troubleshooting
Issue | Possible Cause | Solution |
|---|---|---|
On-Screen Keyboard does not appear | Unsupported Unreal Engine version | Upgrade to UE 5.6 or above |
Keyboard appears but inputs are not registered | Unsupported Unreal Engine version | Upgrade to UE 5.6 or above |
Keyboard partially hidden or cut off on mobile | Mobile browser viewport or scaling issue | Enable full-screen mode or adjust viewport scaling. |
Typing lag or delayed input | Network latency or heavy rendering load | Ensure a stable internet connection and close background apps that may consume bandwidth. |
Summary
The On-Screen Keyboard enables seamless text input for Pixel Streaming applications on touch devices without requiring a physical keyboard. It ensures a smooth and responsive user experience, but full functionality is available only in Unreal Engine 5.6 and above.
Need help?
If you need any assistance, feel free to reach out through any of the following channels:
🛠️ Support Portal: Contact Our Support Team
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📧 Email Support: support@eagle3dstreaming.com
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