Before prepare your app for streaming you can check whether you have enabled pixel streaming plugins or not. To check it go to Pixel Streaming Status Check Section and come back to this section.
Follow the steps to prepare your app for streaming:
Step 1. Select all the files and folders from the Windows folder.
Step 2. Create an archive of your Unreal Engine App(The archive format is ZIP).
Right click on the selected items > Send to > Compressed (Zipped) folder
Need help?
If you need any assistance, feel free to reach out through any of the following channels:
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🛠️ Support Portal: Contact Our Support Team
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💬 Discord Community (Faster Support): Join Our Discord Community
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📧 Email Support: support@eagle3dstreaming.com
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