E3DS Documents & Tutorials

Remote Control Unreal Editor Plugin

In this document we will guide you how you can use Remote Control Unreal Editor Plugin.




The Remote Control Unreal Editor Plugin allows you to access and control your Unreal Editor remotely from any browser using Pixel Streaming.

This plugin completely automates the remote-editing workflow by:

  • Launching the remote editor streaming session automatically

  • Providing secure access via any browser

  • Enabling real-time editor control from any device

With a single click, you can start a streaming-enabled Unreal Editor session—no manual setup required.







Video Preview





Supported Unreal Engine Versions

Unreal Engine 5.3 – 5.8




Installation

  1. Download and install the plugin from FAB Marketplace.

  2. Restart Unreal Engine after installation.






Follow the steps below:


Step 1. Open Your Project

image-20260114-062802.png
Figure 1. Open Your UE Project








Step 2. From the Plugins section, search for Unreal Editor Remote Control

image-20260114-063037.png
Figure 2. Search for the Unreal Editor Remote Control plugin







Step 3. Enable the plugin and restart the Unreal Editor

image-20260114-063248.png
Figure 3. Enable the plugin and restart the Unreal Editor






Step 4. Click “Yes” to apply the changes

image-20260114-065439.png
Figure 4. Click Yes






Step 5. Open the Remote Control Unreal Editor dropdown menu

image-20260114-063435.png
Figure 5. Click the Remote Control Unreal Editor dropdown







Step 6. Allow Remote Control

Enable Allow Remote Control.

By default, the plugin will:

  • Automatically start the stream

  • Automatically open your browser

  • Launch the remote editor session


image-20260114-063542.png
Figure 6. Allow Remote Control



Disable Auto-Open Browser

If you prefer to start the stream manually, disable:

Automatically Open Browser on Stream Start

image-20260114-063628.png
Figure 7. Disable Auto-Open Browser





You can also manually open the session

Copy the generated URL and paste it into your browser.

image-20260114-063713.png
Figure 8. Copy the URL







Step 7. Control the Unreal Editor Remotely

Once the session starts, you can fully control the Unreal Editor from any device with a browser.

image-20260114-063840.png
Figure 9. Remote Editor Session






Step 8. Stopping Remote Control

To end the session:

  1. Open the Remote Control Unreal Editor dropdown

  2. Click Stop Remote Control

This will stop streaming and close the active browser session.


image-20260114-063929.png
Figure 10. Stopping Remote Control







Use Cases

  • Remote Unreal Editor access without manual server setup

  • Cloud-based development, debugging, or iteration

  • Real-time editor presentations and walkthroughs

  • Multi-device access to your editor from anywhere

  • Allow teammates or clients to review content remotely







Troubleshooting



Issue

Possible Cause

Solution

Browser doesn’t open

“Automatically Open Browser” unchecked

Enable the checkbox or open URL manually

Remote control stops

Network timeout or manual stop

Re-enable Allow Remote Control





 


Need help?

If you need any assistance, feel free to reach out through any of the following channels:

🛠️ Support Portal: Contact Our Support Team

💬 Discord Community (Faster Support): Join Our Discord Community

📧 Email Support: support@eagle3dstreaming.com


🆓 Get Started for free

 


Follow us on:

Facebook | GitHub | LinkedIn | YouTube