E3DS Documents & Tutorials

Select Mouse Control Scheme

Select a Hovering or a Locked mouse Control.


Prerequisites

  1. Access to the Control Panel.

  2. Eagle 3D’s User Account.

  3. at least one App Uploaded.


Instructions


Step 1. Sign In to the Control Panel

Login with your information.


Step 2. Select your App

image-20240228-132332 (1).png
Image 1. Select your App


See : Generate a Streaming Link for your App.


Step 4. Create a Config

See : Create a Config for each Streaming Link.


Step 5. Edit the Config

See : Edit your Config.


Step 6. Select the Mouse scheme

Select either Locked or Hovering Mouse.


1. Select Hovering Mouse from the drop down menu


Handling mouse hover events is a common requirement for (UI) elements.

Detect when the mouse cursor is over a specific widget or object.


image-20240305-121656 (1).png
Image 2. Select Hovering Mouse


2. Select Locked Mouse from the drop down menu



Often used in first-person or third-person games.

Prevents the mouse cursor from leaving the game window and allows the game to capture mouse movement directly for controlling the camera or player character.




image-20240305-121807 (1).png
Image 3. Select Locked Mouse


3. Click Save


image-20240305-122110 (1).png
Image 4. Click Save


Warning ❌ 🚫


Issue:

Mouse stopping at the edges of the viewport (ie. hitting both sides of the screen and stopping camera rotation instead of rotating 360 degrees and completing a full circle rotation)

Fix:

change the Mouse Control Scheme from ‘'Hovering mouse’' to ‘'Locked Mouse’' to get the full camera rotation while streaming your application





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