Why use Multiplayer Server Scaling System Plugin?
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Easily set up your project to automatically join a server without requiring manual entry of IP addresses or port numbers.
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It allows to play multiplayer game from the mobile browser.
Follow the Steps below to enable necessary plugins:
Step 1. Download and Install Multiplayer Server Scaling System Plugin
Fab: https://www.fab.com/listings/a66b7bdb-6a36-4f19-be9f-e96c6b143aa9
GitHub: https://github.com/e3ds-ue4/MpServerScaling
Step 2. Open your Unreal Engine project folder and create a “Plugins” folder inside your project folder.
Step 3. Extract the Multiplayer Server Scaling System Plugin ZIP file inside “Plugins” folder
Step 4. Open the project in the E3DS version of Unreal Editor
Step 5. Navigate to Edit > Plugins
Step 6. Using search bar search “pixel streaming” and check the box of Pixel Streaming plugin.
Step 7. To apply the changes click Restart Now
Need help?
If you need any assistance, feel free to reach out through any of the following channels:
🛠️ Support Portal: Contact Our Support Team
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📧 Email Support: support@eagle3dstreaming.com
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