End Session/Game/Streaming from the Blueprints
Learn to end the session in the client’s stream in his Browser from your Unreal Engine Blueprints. Follow the instructions below.
Before Using some of the features take a look at the document below covering how to send a pixel streaming command to E3DS System:
How to send a Pixel Streaming Response
To end the Game/Session from Unreal Engine you have to send:
{"cmd":"ForeceEndSession"}
The client’s session will be terminated, and this page will show up on the client’s Browser:

Figure 1. Session Ended
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