Hardware and Software Specifications
This document outlines the Hardware and Software specifications of Eagle’s streaming servers. Our streaming servers are located in the central region of southern US mainland in Texas (we also have the option to use public servers GCP; Azure; AWS etc ..)
If you need custom servers, please contact us at support@eagle3dstreaming.com
Overview
These are Unreal Engine specifications Eagle recommends to ensure your application performs appropriately in the cloud:
Resource Specifications
Eagle 3D Streaming Hardware for Streaming Unreal Engine Applications:
32GB RAM
8GB/ 16 GB GPU RAM
i7/R7 Processor
RTX 3070/4080 GPU
Preferred Maximum Resource Allocations for Unreal Engine Application:
CPU utilization: 50-70%
RAM (Memory): 6GB
GPU utilization: 50-70%
GPU VRAM: 4-6GB
Note: Clients are expected to have prepared and tested their app using the provided document. If additional hardware resources are required to run your application, contact support@eagle3dstreaming.com for a custom hardware setup. Stock hardware, with standard pricing, includes an RTX 3070/4080 GPU.
Performance Specifications
Additionally, these are the guidelines Eagle recommends:
1280 x 720 resolution;
30 frames per second;
No use of PAK files (see below image).
Ready to upload?
Follow this document to upload your app on Eagle.
Some performance optimization tips for UE applications can be found here.
Need help? Contact Support
If you still need help, contact support to get your issue resolved quickly.
Submit a new request at E3DS support portal or send an Email at support@eagle3dstreaming.com.
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