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Hardware and Software Specifications

This document explains the standard hardware resources available on Eagle 3D Streaming servers and what to do if your app requires more resources.

Our primary streaming servers are located in the United States and Europe.
We also support deployment on major public cloud platforms such as GCP, Azure, and AWS.

Refer to this document to see our Cloud VM Hardware Specifications.

Note : If you need custom servers, please Contact Support.

Resource Specifications

Eagle 3D’s Hardware for Streaming Unreal Engine Apps

  • 32 GB RAM (Memory).

  • 8 GB/16 GB GPU VRAM.

  • i7/R7 Processor.

  • RTX 4080/5070 GPU.

Preferred Maximum Resource Allocations for Unreal Engine Apps

  • Upto 20 GB RAM (Memory).

  • 4-6 GB GPU VRAM.

  • 50-70% CPU utilization.

  • 50-70% GPU utilization.

Important

Your app will run on Eagle 3D Streaming production servers for Pixel Streaming. It must be optimized to work within our standard server hardware limits.

If the app uses more resources than the available server hardware, it may crash during the upload testing process or while streaming. One common issue is:

Out of Video Memory

What You Should Do

Please optimize your Unreal Engine app to reduce GPU VRAM and memory usage before uploading again. If your app can run within the recommended limits, you can use our standard production system.

If Your App Needs Higher Hardware

If your app cannot be optimized and requires more RAM, higher GPU VRAM, or a more powerful GPU, a custom hardware setup will be required under the Enterprise Plan.

In that case, please contact support and share your required hardware specifications. Our team will review the requirement and confirm the available options.


Need help?

If you need any assistance, feel free to reach out through any of the following channels:

🛠️ Support Portal: Contact Our Support Team

💬 Discord Community (Faster Support): Join Our Discord Community

📧 Email Support: support@eagle3dstreaming.com

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