Skip to main content
Skip table of contents

How Users get a Dedicated Game Views and Controls

The Dedicated Game Views and Controls experience is achieved from ‘STEP 3: Generate URLs’ in the Control Panel. CCUs get and open the same App URL but interact and view it differently.

Prerequisites

  1. Access the Old Control Panel or the New Control Panel.

  2. A user Account from the Old Control Panel or the new one.

Instructions

1. User 1 runs the game

Go to : Control Panel > STEP 3: Generate URLs > Play App.

Find more details here.

Image 1. User 1 opens the App URL: Dedicated Game views and controls

2. A connection with our system gets initiated

The system receives the connection request and assigns a machine to Play the user’s App.

Image 2. Connection request received, system looking for a free machine to assign it to the User

3. The system installs the files from the Cloud to the GPU machines

If the App runs for the first time playing the App, the files will be downloaded from the Cloud to our machines. (The Loading phase of the App will show an ‘Acquiring/Preparing/Starting App’ phase)

If it is not the first time, the system runs the App from the GPU machine (The Loading page of the App will show a ‘Starting App’ phase only).

Refer to this document to get the Concept of Load time in Eagle 3D Streaming.

4. The App is displayed on the User's screen

5. The Browser receives input from the User's keyboard and mouse actions

When the user starts typing on the keyboard and using the mouse, these inputs will be received by the Browser.

6. The Browser forwards these inputs to the Unreal App, allowing the User to interact with the Application

The communication between the Unreal App and the Browser is bidirectional in this case, but the communication with the mouse and keyboard is unidirectional. (user inputting commands is unidirectional).

User 1 is the 1st CCU. So, if you had 10 CCUs, then, only 9 other Users can connect simultaneously with you and have a different experience of the game than you.

7. User 2 plays the App

User 2 (CCU 2) is assigned a different GPU machine from User 1.

They both interact differently to the App. So, each one gets a different View and Controls of the game.

Image 3. User 2 opens the App URL: Gets a different machine from User 1 : interacts with the App: Gets a Dedicated Game Views and Controls

If you had 10 CCUs, now with User 1 and User 2 connected to the App, only 8 CCUs can connect simultaneously with them.

To understand the concept of CCUs, check this document.

Now you have an idea about the Dedicated Game Views and Controls!

If you want to know what the Shared experience is, check this document.


Was this article helpful? Comment Below. Let us know your feedback.

Need help? Contact Support

If you still need help, contact support to get your issue resolved quickly.

Submit a new request at E3DS support portal or send an Email at support@eagle3dstreaming.com.

Seek advice. Connect with others. Share your experiences. Join our lively E3DS Community Forum today.

JavaScript errors detected

Please note, these errors can depend on your browser setup.

If this problem persists, please contact our support.