Getting Started with Virtual Reality Streaming
In the previous chapter, we showcased multiplayer-player pixel streaming. In this chapter, we will demonstrate how to set up Virtual Reality pixel streaming.
Upon completing this chapter, you will learn :
Create a VR project
Set up the created VR project for uploading in Eagle 3D Streaming Platform
Packaging the project
Uploading the project to Eagle 3D Streaming platform
Streaming the VR app using VR headset
We have tested our system only on Oculus Quest 2 and 3. We assume it will also work on the original Oculus Quest and should be compatible with other VR headsets as well.
If it does not work with any VR headset, please let us know at support@eagle3dstreaming.com
Pixel streaming for Virtual Reality using Oculus Quest 2 is demonstrated in the video below.
https://www.youtube.com/watch?v=ei9FSqcNVZ0&list=PLr2PLtcbD6PkrlEQDKnPaisU9lfgifyBj&index=2You can view our streaming Virtual Reality demo app at the following URL:
https://connector.eagle3dstreaming.com/v5/demo/VRDemo/vrConfig
Follow the guidelines below sequentially to create a VR project, set it up for uploading, and stream it:
💬 Ask questions and help your peers Community Forum
📄 Need help? Contact Support
Facebook | GitHub | LinkedIn | YouTube