Summary of Upload the Multiplayer Project and Join the Server Automatically
Congratulations on completing the Upload the Multiplayer Project and Join the Server Automatically section! You’ve successfully covered the essentials, including :
1. Usage of Eagle Features plugin
2. Configuration of E3DS Multiplayer Class
3. Automatically joining the server from the game
What’s Next?
In this section, we have manually packaged the server and game builds, zipped them up, and uploaded them to the control panel separately.
But what if we could do all of this with just a single click from Unreal Editor?
Yes! We can do all these thing with a single click using E3DS Automation Tools Plugin.
Upload the Multiplayer Project from Unreal Editor
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