Eagle 3D Streaming platform changes, newest first.
Apps built with the Pixel Streaming 2 plugin on Unreal 5.5 or 5.6 now also stream to viewers behind company networks, VPNs and firewalls. Nothing to change in your app. See Pixel Streaming plugin versions.
An application's configuration now has a Codec dropdown in its Video settings: H264 (the default, unchanged), AV1, VP9 or VP8. What each one asks of the streaming machine and of the viewer's browser is on the Codec page.
Release notes published before this section was reorganised:
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