Skip to main content
Skip table of contents

Package your Project from Unreal Engine

Learn to Package your Project from UE.


Make sure you have (respectively):


Step 1. Package the Project for Windows

Go to: File > Package Project > Windows (64 - bit)

Image 1. Unreal Engine : File: Package Project : Windows (64-bit)

Select a Build Configuration for your project ( i.e. Development or Shipping Build)

Step 2. Create a folder for Packaged Projects

For example : Packages

1. Click Select Folder

By selecting the created Folder ‘'Packages’', UE creates WindowsNoEditor (called by default) inside Packages to store Packaged content.

Image 2. Create a folder Packages: Click Select Folder

2. Packaging Project for Windows

Image 3. Packaging Project for Windows

3. Click ‘Show Output Log to see Logs

Image 4. Output Logs : App successfully packaged

Step 3. Open ‘'Packages’'

1. Select WindowsNoEditor

Image 5. Packages : WindowsNoEditor

2. The root folder of a Packaged App is as follows

Image 6. Packages : WindowsNoEditor


Was this article helpful? Comment Below. Let us know your feedback.

Need help? Contact Support

If you still need help, contact support to get your issue resolved quickly.

Submit a new request at E3DS support portal or send an Email at

Seek advice. Connect with others. Share your experiences. Join our lively E3DS Community Forum today.

JavaScript errors detected

Please note, these errors can depend on your browser setup.

If this problem persists, please contact our support.