Print UE Log in Browser Console
Get Logs in your Browser’s Console during runtime and save them on your computer.
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Overview
Get Logs from the Browser Console upon crash and save them on your device. Follow the instructions below.
Prerequisites
Make sure you :
Have access to the New Control Panel.
Have an Eagle 3D’s User Account.
Instructions
Step 1. Prepare the setup
If you already have an App uploaded on the Control Panel Packaged as a Dev/Debug Build, created a Streaming Link for your App and a Config, then you can skip Step 1 and move to Step 2.
Create a Development Build from Unreal Engine
Package your Project as “Development” or “Debug” to generate Logs on your device and for our system to capture them. Refer to this document for more details on each Build Configuration.
Follow this Path :
Open UE editor > File > Package Project > Build Configuration > Development/Debug.
![](../__attachments/375914577/image-20231108-134044.png?inst-v=9b033c68-0785-4908-9f10-846408bbe676)
Image 1. Build Configuration : Development
Package your App for Windows
Refer to this document.
Upload your Build on the New Control Panel
Refer to this document.
Create a new Streaming Link
Refer to this document.
Create a new Config
You can create a new Config to generate Logs or use and old Config previously created. Refer to this document.
Step 2. Enable ‘Print UE Log in Browser Console’ from the Control Panel
Follow this path :
New Control Panel > {Your App} > {Your Streaming Link} > {Your Config} > Edit Config > Advanced Options > Developer > Print UE Log in Browser Console.
![image-20240708-050831.png](../__attachments/375914577/image-20240708-050831.png?inst-v=9b033c68-0785-4908-9f10-846408bbe676)
Image 2. Enable Print UE Log in Browser Console
Click Save.
Disable ADBLOCK as it would will block the Logs from being generated to the browser.
Step 3. Run the game and check ‘Inspect Elements’
To run the game, follow this path :
New Control Panel > Your App > Streaming Link > Play App.
Use the same Config in which you have enabled the Feature ‘Print UE Log In Browser Console’.
Open Inspect Element :
Click CTRL+ shift+ i or F12
or go to : Developer tools > Console > Enable 'Preserve Log'
.
Preserve Log should be enabled in order to get Logs on the Browser Console.
![image-20240708-051115.png](../__attachments/375914577/image-20240708-051115.png?inst-v=9b033c68-0785-4908-9f10-846408bbe676)
Image 3. Console : Enable Preserve Logs
Step 4. Get the errors in the Logs upon Crash
Whenever your App crashes, the same error on your App is displayed in the Log.
![](../__attachments/375914577/image-20231113-070349.png?inst-v=9b033c68-0785-4908-9f10-846408bbe676)
Image 4. Error message on the App and in the Console Log
Step 5. Save the Log on your device
Right-click on the error from the Log to save it on your device. (See image below).
![](../__attachments/375914577/image-20231113-070541.png?inst-v=9b033c68-0785-4908-9f10-846408bbe676)
Image 5. Save the error
Warning 🛑 ⚠️
Showing a Log to a user connected far away from the server might create :
A connection issue due to the poor connection and the huge amount of Logs coming from far away.
Latency issue if the user has limited internet connection.
We recommend disabling the Feature ‘Print UE Log in Browser Console’ in your config if it is not needed.
Now you are ready to get Logs from the Browser Console upon Crash !!
See how to Auto Download UE Crash Log. Refer to this document.
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