Communication in SDK
This section demonstrates how to establish real-time, two-way communication between a webpage and your Unreal Engine application when embedded using an SDK. You’ll learn how to send and receive structured messages in both directions, allowing you to control Unreal behaviors from the webpage, as well as respond to Unreal events in your frontend.
Live Streaming URL
https://e3ds.github.io/pixelstreaming-sdk/e3ds_streaming_FE.html
Demo Project GitHub Repository: https://github.com/e3ds/pixelstreaming-sdk
Follow the guides below:
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