Eagle 3D Streaming moves files in both directions between a streamed Unreal app and the viewer: the app can send the viewer a file from the streaming machine, or ask the viewer for a file from their own device. Each direction has its own page.
Your app has a file — a generated PDF, an exported model, a screenshot — and the viewer's browser downloads it. Or your app just gets a download link to show.
The viewer picks a file in their browser's file picker and it is written onto the streaming machine, where your app reads it as an ordinary file.
Knowing whether the viewer is on a phone before you show them a mouse control.
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